Sunday 26 February 2012

Wheely week



 Tweaked the body work to line up with the blueprints a little better (bonnet wasn't convex).




Ford Fiesta wheel reference face on.
 Spokes extruded out.
Wheel rim fitted.








From behind, i've added a ridge (visible on reference) that the spokes sit on. (Still needs a lot of tweaking...)

Sunday 19 February 2012

Textured!

As stated on the brief this texture is 512x512.

Bin prop made

Created a bin like the one on the side of Block 2 and UV unwrapped it.
Need to make the textures for it now.

UV of lowest detail level

 Sorted out and lined up so that i know which side is attached to which...

Clipped together with all touching UV's joined together so it's a single UV.





The second and more intrecate building i've made a start on the UV unwrap (though this is the seconds time i've built this one as i messed up the structure)

Monday 13 February 2012

Building Time

Adding some detail to the building Low poly almost done 184 Pcount

Sunday 12 February 2012

More on the car


Now i need to do the lights, and grills etc (will probably do the grills with just a couple of polys and a good diffuse texture). Not forgetting the dreaded WHEELS!

Friday 10 February 2012

Bit of a start on modeling. Drew over a picture of Block 2 from Google maps for reference.


Start of Building

To get some reference for the style and size of the building, plus exterior shapes I've taken some photos of the side. This is mostly to give me an idea of how to texture it and to decide on which props to make.







Sunday 5 February 2012

Need to pick up the pace...

Been mostly working on character as it had been neglected, however i have modeled the back of the car.

Added this to the main body now.


  Filled in the gaps around the filler cap and started to go round the windows and back lights.